Wednesday, October 17, 2007

Creative Industry or Cheap Factory?!

一篇關於imagi的文章

http://www.businessweek.com/globalbiz/content/oct2007/gb20071015_727073.htm

Glen says investors who are downbeat on Imagi's chances should focus more on the cost advantages of producing animated films in Asia. Like its big U.S. rivals, Imagi has creative people in Hollywood—writers, directors, and designers—to work on its pictures, but the studio enjoys a cost advantage by having much of the labor-intensive work done in Hong Kong. "We are a Hollywood studio," says Glen. "There's no fundamental difference other than that our wage rates are about one-sixth that of California."

"but the studio enjoys a cost advantage by having much of the labor-intensive work done in Hong Kong."
我深信,香港要發展的創意工業,絕不是要成為世界的廉價工廠
香港人(要是肯努力)也可以做出一流的設計和故事來

Tuesday, October 16, 2007

怎樣看電影?

答案只有一個:
用心

Monday, October 15, 2007

色.戒

終於看了李安的<色.戒>
的確是令人回味的電影

歷史的哀歌
在時代的巨輪下
沒有人能掌握自己的命運

到了最後
我們才發現
自己是
多麼的無知
多麼的愚昧啊

空以為自己擁有自由的意志
其實雙腳已一早踏進泥沼

What is the matrix?

Friday, October 12, 2007

工具

古語有云
工欲善其事, 必先利其器
想必大家也很清楚

要寫好文字
先要做好準備功夫
刨好鉛筆,鋪平紙張等等
只是
在利其器之上
要寫好文章
單單工具上的運用是不夠的
思想和目光
才是其價值之所在

文字如是
動畫亦如是

Thursday, October 11, 2007

Universe



IDN X Graniph
Tee design competition
Deadline : 01 Dec
http://www.idnworld.com/15/

Sunday, October 07, 2007

創意先鋒



大國文明創意先鋒之又一實例
http://www.try2u.com/product_9222/

Saturday, October 06, 2007

打機科技

http://www.foxnews.com/story/0,2933,299456,00.html

現在打機有體感
將來打機只要通過腦電波想像,就可以控制角色

我想,這個發明可能可以為傷健人仕開創一個新世界

真係原來跑都可以咁好玩!

Wednesday, October 03, 2007

膊頭

做人要有膊頭
唔好淨係識得拍人地果d

Tuesday, October 02, 2007

大人之科學 (設計篇)

因為 音速 比 光速 快
所以 老闆/客戶的comment 比 設計師的work快

因為 音速 比 光速 快
所以 聽到人叫要死 比 見到人要死的次數多